Friday, December 30, 2011

Sunday, December 25, 2011

Friday, December 23, 2011

rare bill watterson art

http://ignatz.brinkster.net/cbillart.html
http://www.geekosystem.com/bill-watterson-college-comics/
http://drawn.ca/archive/tag/bill-watterson/


Unlike the painting that Bill Watterson just did for the Team Cul de Sac project, these drawings are not new work; in fact, they were done early in his career, before Calvin and Hobbes became such a success. Artist Thom Buchanan posted them at his blog My Delineated Life, which is a treasure trove of interesting illustrations from times gone by.
Watterson did these as a freelance job for the Mark Twain Journal, and it’s kind of interesting to see how consistent the public discourse is: These cartoons, done in 1983 and based on material that’s about 100 years older, are about the same things that cartoons are about now: Cats and corruption in Congress.
At The Daily Cartoonist, where I first spotted this item, Nevin Martell contributed a few more Mark Twain cartoons, including one on another timeless topic, the irritations of modern technology—in this case, the telephone.

Wednesday, December 14, 2011

Saturday, December 10, 2011

Classic-Horror and Thriller Poster Art

http://dearunclecreepy.blogspot.com/2009/03/reynold-brown-man-who-painted-bug-eyed.html

Friday, December 9, 2011

Chuck Jones stuff

http://blog.chuckjones.com/chuck_redux/2011/03/frog-casting-session-image-of-the-day.html

Cartoon Backgrounds

http://animationbackgrounds.blogspot.com/2010/05/blog-post.html
http://one1more2time3.wordpress.com/2009/10/page/2/
http://drawn.ca/archive/?s=Charles%20Schulz

Photo Sites

Pools
http://www.houzz.com/photos/264439/In-ground-Concrete-pool---Erina-contemporary-pool-sydney

Various
http://unknownskywalker.tumblr.com/page/3

Tuesday, December 6, 2011

This is amazing!

 Painting up kids drawings realistically.  I wanna try this!
Quoting a website:
"The Monster Engine is one of those projects that make me love the Internet for its ability to expose amazing creative talent to a worldwide audience. Illustrator Dave DeVries started with a simple question: What would a child’s drawing look like if it were painted realistically? In his own words:
It began at the Jersey Shore in 1998, where my niece Jessica often filled my sketchbook with doodles. While I stared at them, I wondered if color, texture and shading could be applied for a 3D effect. As a painter, I made cartoons look three dimensional every day for the likes of Marvel and DC comics, so why couldn’t I apply those same techniques to a kid’s drawing? That was it… no research, no years of toil, just the curiosity of seeing Jessica’s drawings come to life.
The Monster Engine is the 48-page outcome from that curiosity, and it looks wonderful. He describes the process as follows:
I project a child’s drawing with an opaque projector, faithfully tracing each line. Applying a combination of logic and instinct, I then paint the image as realistically as I can.
Below are some of my favorite illustrations from the project. Be sure to check out the whole gallery."





Monday, December 5, 2011

Tuesday, November 29, 2011

sketchaday artists

http://sketch-o-rama.blogspot.com/search?updated-min=2010-01-01T00:00:00-08:00&updated-max=2011-01-01T00:00:00-08:00&max-results=2


http://www.caffeineentanglement.com/?page_id=2

Caveman
http://earoarts.blogspot.com/2010/10/concept-art-workshop-01.html

Tuesday, November 15, 2011

Kyle Baker

A comic artist who is a cartoonist and often does a humorist's skew to his designs and way of drawing things.  Sounds interesting.

Monday, November 14, 2011

Tim Sale

Tim Sale, is an Eisner Award-winning comic book artist. He produced popular work like Batman: The Long Halloween, Batman: Dark Victory, and books for Marvel Comics with characters such as Spider-Man, Daredevil, and Hulk. He is currently working on artwork for the popular TV show Heroes. For more information on Tim Sale, please visit his Website












Bernie Wrightson

His ability to use contrast, to clearly show composition while at the same time using extreme detail.  He is like JC Cole.    He drew much Frankenstein stuff and drew his work for this in the style of art at the time that Frankenstein was written, which was JC Cole style.  Contrast with Todd McFarlane, who can't do really big spread compositions well without making a big mess when he goes into extreme detail.

Tony Moore

Walking Dead artist.  A tv series exists because of his comic work of the same name.  Really good for layout and composition.  Will Eisner award winner 2004 & 2005



Another artist, Charlie Adlard worked on walking dead series as well.  In fact did most of it.  Tony Moore did only the first few books or so.  However, Adler's work isn't as cinematic as Moore's.  The shots taken straight out of the comics for the series are from Moore's work.

On the left is Adlard's work, on the  right is one of Moore's.  Notice that because Moore uses a hierarchy of line, value and contrast absent in Adlard's work, his panel has a more cinematic sense of depth and realism.  Adlard is very comic booky and more abstract and flat in that sense.  Not that he can't draw, Adlard just doesn't have Moore's finesse.

John Byrne

Study the fuck outta this guys layout and sequencing ability.  This guy is incredible at laying out a comic page and making excellent choices.

http://www.artofjohnbyrne.com/gallery/
http://www.artofjohnbyrne.com/gallery/pencils/

Also, he's been at it awhile:
http://www.coverbrowser.com/covers/alpha-flight





Alex Toth Samples

Great iconic artist.  Study for black and white.